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	<p style="htitle">Windmills</p>
	<p style="hp">Wooden windmills provide power for residences and farms. They enable the farmer to process food more efficiently and make residences more desirable.</p>
	<p style="hp">Providing power to residences makes the people there use more goods.</p>
	<p style="hp">Windmills also need manpower for producing power. If a windmill does not have enough labor, it will produce less power and it will produce no power at all if it has no labor.</p>
	<p style="hp">There are two forms of windmills.</p>

  <p style="hp">There are two forms of windmills:</p>
   <img src="images/gui/buttonpanel/power/windmills.png" halign="center"/>

  <p style="hp">The first is a low-tech 'wooden' windmill. It provides low-voltage power for the local neighborhood:</p>
   <img src="images/tiles/windmill1w.png" halign="center"/>

  <p style="hp">The second is a 'modern' wind-farm type. It provides high-voltage power to the city's power grid:</p>
   <img src="images/tiles/windmill1g.png" halign="center"/>
	<p style="hp">The type you get depends on your tech-level when you build it.</p>

	<p style="hsubtitle">Formulas</p>
	<p style="hp">low tech: 10 labor =&gt; 450 lo-volt + 4.5 lo-volt * tech</p>
	<p style="hp">high tech: 15 labor =&gt; 450 hi-volt + 4.5 hi-volt * tech</p>

  <p style="hsubtitle">See also:</p>
	<li><a href="power">Power</a></li>
	<li><a href="substation">Substations</a></li>
	<li><a href="powerline">Power lines</a></li>
	<li><a href="tech-level">Tech Level</a></li>
	<li><a href="msb-power">Power overlay</a></li>
	<li><a href="powerscoal">Coal fired power station</a></li>
	<li><a href="powerssolar">Solar power station</a></li>
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